#include <g3d_Sizer.h>
Inherited by nw::g3d::CameraAnimObj::Sizer, nw::g3d::MaterialObj::Sizer, nw::g3d::ModelObj::Sizer, nw::g3d::ShaderParamAnimObj::Sizer, nw::g3d::ShapeAnimObj::Sizer, nw::g3d::ShapeObj::Sizer, nw::g3d::SkeletalAnimBlender::Sizer, nw::g3d::SkeletalAnimObj::Sizer, nw::g3d::SkeletonObj::Sizer, nw::g3d::TexPatternAnimObj::Sizer, and nw::g3d::VisibilityAnimObj::Sizer.
◆ Sizer()
| nw::g3d::Sizer::Sizer |
( |
| ) |
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inline |
◆ GetTotalSize()
| size_t nw::g3d::Sizer::GetTotalSize |
( |
| ) |
const |
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inline |
◆ IsValid()
| bool nw::g3d::Sizer::IsValid |
( |
| ) |
const |
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inline |
◆ Invalidate()
| void nw::g3d::Sizer::Invalidate |
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| ) |
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inline |
◆ GetPtr() [1/2]
◆ GetPtr() [2/2]
◆ CalcOffset()
| void nw::g3d::Sizer::CalcOffset |
( |
Chunk * | chunk, |
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int | count ) |
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inlineprotected |
◆ pChunk
| Chunk* nw::g3d::Sizer::pChunk |
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private |
◆ totalSize
| size_t nw::g3d::Sizer::totalSize |
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private |