#include <g3d_SceneAnimObj.h>
◆ InitArg()
| nw::g3d::CameraAnimObj::InitArg::InitArg |
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◆ Clear()
| void nw::g3d::CameraAnimObj::InitArg::Clear |
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◆ Reserve()
| void nw::g3d::CameraAnimObj::InitArg::Reserve |
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const ResCameraAnim * | pResAnim | ) |
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◆ EnableContext()
| void nw::g3d::CameraAnimObj::InitArg::EnableContext |
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◆ DisableContext()
| void nw::g3d::CameraAnimObj::InitArg::DisableContext |
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◆ IsContextEnabled()
| bool nw::g3d::CameraAnimObj::InitArg::IsContextEnabled |
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const |
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◆ SetMaxCurveCount()
| void nw::g3d::CameraAnimObj::InitArg::SetMaxCurveCount |
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int | curveCount | ) |
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◆ GetMaxCurveCount()
| int nw::g3d::CameraAnimObj::InitArg::GetMaxCurveCount |
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const |
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◆ IsValid()
| bool nw::g3d::CameraAnimObj::InitArg::IsValid |
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const |
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◆ GetSizer()
| Sizer & nw::g3d::CameraAnimObj::InitArg::GetSizer |
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const |
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◆ m_NumCurve
| int nw::g3d::CameraAnimObj::InitArg::m_NumCurve |
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private |
◆ m_ContextEnabled
| bool nw::g3d::CameraAnimObj::InitArg::m_ContextEnabled |
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private |
◆ m_ContextAvailable
| bool nw::g3d::CameraAnimObj::InitArg::m_ContextAvailable |
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private |
◆ m_Sizer
| Sizer nw::g3d::CameraAnimObj::InitArg::m_Sizer |
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mutableprivate |