#include <FFLiResourceTexture.h>
◆ Width()
| u16 FFLiResourceTextureFooter::Width |
( |
| ) |
const |
|
inline |
◆ Height()
| u16 FFLiResourceTextureFooter::Height |
( |
| ) |
const |
|
inline |
◆ NumMips()
| u8 FFLiResourceTextureFooter::NumMips |
( |
| ) |
const |
|
inline |
◆ SurfaceFormat()
| GX2SurfaceFormat FFLiResourceTextureFooter::SurfaceFormat |
( |
| ) |
const |
◆ GetFooterImpl()
◆ GetImagePtrImpl()
| void * FFLiResourceTextureFooter::GetImagePtrImpl |
( |
u32 | size | ) |
const |
◆ GetMipPtrImpl()
| void * FFLiResourceTextureFooter::GetMipPtrImpl |
( |
u32 | size | ) |
const |
◆ SwapEndian()
| void FFLiResourceTextureFooter::SwapEndian |
( |
| ) |
|
◆ m_MipOffset
| u32 FFLiResourceTextureFooter::m_MipOffset |
|
private |
◆ m_Width
| u16 FFLiResourceTextureFooter::m_Width |
|
private |
◆ m_Height
| u16 FFLiResourceTextureFooter::m_Height |
|
private |
◆ m_NumMips
| u8 FFLiResourceTextureFooter::m_NumMips |
|
private |
◆ m_TextureFormat
| u8 FFLiResourceTextureFooter::m_TextureFormat |
|
private |