#include <FFLiResourceShape.h>
◆ GetHairPosition()
| const FFLVec3 & FFLiResourceShapeFacelineTransform::GetHairPosition |
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const |
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inline |
◆ GetFaceCenterPosition()
| const FFLVec3 & FFLiResourceShapeFacelineTransform::GetFaceCenterPosition |
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| ) |
const |
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inline |
◆ GetBeardPosition()
| const FFLVec3 & FFLiResourceShapeFacelineTransform::GetBeardPosition |
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| ) |
const |
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inline |
◆ SwapEndian()
| void FFLiResourceShapeFacelineTransform::SwapEndian |
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| ) |
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◆ m_HairPos
| FFLVec3 FFLiResourceShapeFacelineTransform::m_HairPos |
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private |
◆ m_FaceCenterPos
| FFLVec3 FFLiResourceShapeFacelineTransform::m_FaceCenterPos |
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private |
◆ m_BeardPos
| FFLVec3 FFLiResourceShapeFacelineTransform::m_BeardPos |
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private |