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FFLiCompressUniform Class Reference

#include <FFLiCompressUniform.h>

Public Member Functions

 FFLiCompressUniform ()
 ~FFLiCompressUniform ()
const void * GetVertexUniform () const
const void * GetPixelUniform () const
void Setup (FFLiBufferAllocator *pAllocator, u32 compressUseUB)
void SetResolution (u32 width, u32 height)
void SetMipLevel (u32 mipLevel)

Static Public Member Functions

static u32 GetBufferSize ()

Private Attributes

bool m_IsUB
f32 * m_pVertexUniform
f32 * m_pPixelUniform

Constructor & Destructor Documentation

◆ FFLiCompressUniform()

FFLiCompressUniform::FFLiCompressUniform ( )

◆ ~FFLiCompressUniform()

FFLiCompressUniform::~FFLiCompressUniform ( )

Member Function Documentation

◆ GetVertexUniform()

const void * FFLiCompressUniform::GetVertexUniform ( ) const
inline

◆ GetPixelUniform()

const void * FFLiCompressUniform::GetPixelUniform ( ) const
inline

◆ Setup()

void FFLiCompressUniform::Setup ( FFLiBufferAllocator * pAllocator,
u32 compressUseUB )

◆ SetResolution()

void FFLiCompressUniform::SetResolution ( u32 width,
u32 height )

◆ SetMipLevel()

void FFLiCompressUniform::SetMipLevel ( u32 mipLevel)

◆ GetBufferSize()

u32 FFLiCompressUniform::GetBufferSize ( )
static

Member Data Documentation

◆ m_IsUB

bool FFLiCompressUniform::m_IsUB
private

◆ m_pVertexUniform

f32* FFLiCompressUniform::m_pVertexUniform
private

◆ m_pPixelUniform

f32* FFLiCompressUniform::m_pPixelUniform
private