1#ifndef FFLI_RAW_MASK_H_
2#define FFLI_RAW_MASK_H_
4#include <nn/ffl/FFLiRawMaskParts.h>
NN_STATIC_ASSERT(sizeof(FFLiAllocator)==4)
void FFLiInvalidateRawMask(FFLiRawMaskDrawParam *pDrawParam)
Definition FFLiRawMask.cpp:69
u32 FFLiGetBufferRawMask()
Definition FFLiRawMask.cpp:27
void FFLiDrawRawMask(const FFLiRawMaskDrawParam *pDrawParam, const FFLiShaderCallback *pCallback)
Definition FFLiRawMask.cpp:82
void FFLiInitDrawParamRawMask(FFLiRawMaskDrawParam *pDrawParam, const FFLiCharInfo *pCharInfo, s32 resolution, s32 leftEyeIndex, s32 rightEyeIndex, const FFLiRawMaskTextureDesc *pDesc, FFLiBufferAllocator *pAllocator)
Definition FFLiRawMask.cpp:32
Definition FFLiBufferAllocator.h:16
Definition FFLiShaderCallback.h:12
Definition FFLiCharInfo.h:16
Definition FFLiRawMask.h:7
FFLiRawMaskPartsDrawParam drawParamRawMaskPartsFill
Definition FFLiRawMask.h:13
FFLiRawMaskPartsDrawParam drawParamRawMaskPartsMole
Definition FFLiRawMask.h:12
FFLiRawMaskPartsDrawParam drawParamRawMaskPartsEye[2]
Definition FFLiRawMask.h:8
FFLiRawMaskPartsDrawParam drawParamRawMaskPartsMustache[2]
Definition FFLiRawMask.h:11
FFLiRawMaskPartsDrawParam drawParamRawMaskPartsEyebrow[2]
Definition FFLiRawMask.h:9
FFLiRawMaskPartsDrawParam drawParamRawMaskPartsMouth
Definition FFLiRawMask.h:10
Definition FFLiRawMaskParts.h:10
Definition FFLiRawMask.h:18
GX2Texture * pTexturesEyebrow[2]
Definition FFLiRawMask.h:20
GX2Texture * pTexturesEye[2]
Definition FFLiRawMask.h:19
GX2Texture * pTextureMole
Definition FFLiRawMask.h:23
GX2Texture * pTexturesMustache[2]
Definition FFLiRawMask.h:22
GX2Texture * pTextureMouth
Definition FFLiRawMask.h:21