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FFLiManager.cpp File Reference

Macros

#define MACRO_TO_STR_2(x)
#define MACRO_TO_STR(x)
#define FFL_MIDDLEWARE_SYMBOL   "FFL_" MACRO_TO_STR(FFL_VERSION_MAJOR) "_" MACRO_TO_STR(FFL_VERSION_MINOR) "_" MACRO_TO_STR(FFL_VERSION_MICRO)

Functions

static void SetResultIfError (FFLResult *pDst, FFLResult src)
FFLResult FFLiInitResEx (void *pBuffer, const FFLInitDesc *pInitDesc, const FFLResourceDesc *pResDesc)
void FFLiInitResGPUStep ()
u32 FFLiGetWorkSize (const FFLInitDesc *pInitDesc)
FFLResult FFLiFlushQuota (bool force)
FFLResult FFLiExit ()
bool FFLiIsAvailable ()

Macro Definition Documentation

◆ MACRO_TO_STR_2

#define MACRO_TO_STR_2 ( x)
Value:
#x

◆ MACRO_TO_STR

#define MACRO_TO_STR ( x)
Value:
#define MACRO_TO_STR_2(x)
Definition FFLiManager.cpp:18

◆ FFL_MIDDLEWARE_SYMBOL

#define FFL_MIDDLEWARE_SYMBOL   "FFL_" MACRO_TO_STR(FFL_VERSION_MAJOR) "_" MACRO_TO_STR(FFL_VERSION_MINOR) "_" MACRO_TO_STR(FFL_VERSION_MICRO)

Function Documentation

◆ SetResultIfError()

void SetResultIfError ( FFLResult * pDst,
FFLResult src )
static

◆ FFLiInitResEx()

FFLResult FFLiInitResEx ( void * pBuffer,
const FFLInitDesc * pInitDesc,
const FFLResourceDesc * pResDesc )

◆ FFLiInitResGPUStep()

void FFLiInitResGPUStep ( )

◆ FFLiGetWorkSize()

u32 FFLiGetWorkSize ( const FFLInitDesc * pInitDesc)

◆ FFLiFlushQuota()

FFLResult FFLiFlushQuota ( bool force)

◆ FFLiExit()

FFLResult FFLiExit ( )

◆ FFLiIsAvailable()

bool FFLiIsAvailable ( )