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aglTextureUtilG3D.h
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1#pragma once
2
3#include <basis/seadTypes.h>
4
5#include <nw/g3d/res/g3d_ResTexture.h>
6
7namespace agl {
8
9class TextureData;
10
11namespace g3d {
12
14{
15public:
16 static nw::g3d::res::ResTexture* convertToResTexture(nw::g3d::res::ResTextureData* p_res_texture_data, const TextureData& texture_data);
17};
18
19} }
Definition aglTextureData.h:11
Definition aglTextureUtilG3D.h:14
static nw::g3d::res::ResTexture * convertToResTexture(nw::g3d::res::ResTextureData *p_res_texture_data, const TextureData &texture_data)
Definition aglTextureUtilG3D.cpp:6
Definition aglModelEx.cpp:4
Definition aglDisplayList.cpp:5