3#include <common/aglTextureEnum.h>
4#include <container/seadBuffer.h>
5#include <container/seadPtrArray.h>
6#include <container/seadSafeArray.h>
7#include <heap/seadDisposer.h>
8#include <layer/aglLayerEnum.h>
9#include <math/seadVector.h>
10#include <thread/seadCriticalSection.h>
50 return sead::DynamicCast<T>(mLayer[index]);
85static_assert(
sizeof(
Renderer) == 0xF78,
"agl::lyr::Renderer size mismatch");
90 T* p_layer =
new (heap, 4) T();
91 initLayer_(p_layer, layer_index, name, display_type, heap);
Definition aglRenderBuffer.h:15
Definition aglDrawMethod.h:12
Definition aglRenderer.h:28
void removeDrawMethod(const DrawMethod *p_draw_method)
Definition aglRenderer.cpp:9
RenderBuffer * getRenderBuffer(s32 index) const
Definition aglRenderer.h:42
s32 _eec
Definition aglRenderer.h:72
u32 _f00
Definition aglRenderer.h:76
u32 mGpuCounterPeriod
Definition aglRenderer.h:79
s32 mDepthBufferSwizzle
Definition aglRenderer.h:82
bool draw(DisplayType display_type) const
sead::UnsafeArray< u32[0x6C4/sizeof(u32)], cDisplayType_Max > mRenderDisplay
Definition aglRenderer.h:61
u32 _f64
Definition aglRenderer.h:80
s32 getLayerNum() const
Definition aglRenderer.h:44
s32 mColorBufferSwizzle
Definition aglRenderer.h:81
f32 _db4
Definition aglRenderer.h:65
sead::Buffer< Layer * > mLayer
Definition aglRenderer.h:63
sead::UnsafeArray< u32[0x64/sizeof(u32)], 2 > mJobQueue
Definition aglRenderer.h:68
void initLayer_(Layer *p_layer, s32 layer_index, const sead::SafeString &name, DisplayType display_type, sead::Heap *heap)
u8 _db8[16]
Definition aglRenderer.h:66
u32 mGpuCounter
Definition aglRenderer.h:78
MultiSampleType mMultiSampleType
Definition aglRenderer.h:60
u32 _10
Definition aglRenderer.h:59
sead::CriticalSection mCriticalSection
Definition aglRenderer.h:67
sead::BitFlag16 mFlag
Definition aglRenderer.h:64
sead::UnsafeArray< sead::PtrArrayImpl, cDisplayType_Max > mRenderDisplayJob
Definition aglRenderer.h:69
f32 _ef4
Definition aglRenderer.h:74
bool isDisplayList_() const
u32 _ee8
Definition aglRenderer.h:71
T * getLayer(s32 index) const
Definition aglRenderer.h:48
T * createLayer(s32 layer_index, const sead::SafeString &name, DisplayType display_type, sead::Heap *heap)
Definition aglRenderer.h:88
sead::Controller * mpDebugController
Definition aglRenderer.h:73
u32 _ee4
Definition aglRenderer.h:70
u32 mRenderDLBuffer[0x58/sizeof(u32)]
Definition aglRenderer.h:77
Layer *const & getLayer(s32 index) const
Definition aglRenderer.h:45
f32 _f70
Definition aglRenderer.h:83
sead::Vector2f _ef8
Definition aglRenderer.h:75
sead::UnsafeArray< RenderBuffer *, cDisplayType_Max > mRenderBuffer
Definition aglRenderer.h:62
Definition seadBuffer.h:13
Definition seadController.h:28
Definition seadCriticalSection.h:13
Definition seadPtrArray.h:13
Definition seadSafeArray.h:257
Definition aglDrawMethod.cpp:4
DisplayType
Definition aglLayerEnum.h:8
@ cDisplayType_Max
Definition aglLayerEnum.h:11
Definition aglDisplayList.cpp:5
MultiSampleType
Definition aglTextureEnum.h:139
Definition seadAssert.h:44
Vector2< f32 > Vector2f
Definition seadVector.h:238
BitFlag< u16 > BitFlag16
Definition seadBitFlag.h:124
SafeStringBase< char > SafeString
Definition seadSafeString.h:409
#define SEAD_SINGLETON_DISPOSER(CLASS)
Definition seadDisposer.h:29