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PlayerMgr Member List
This is the complete list of members for
PlayerMgr
, including all inherited members.
_10
PlayerMgr
private
_84
PlayerMgr
private
_88
PlayerMgr
private
_a8
PlayerMgr
private
_b1
PlayerMgr
private
_ca
PlayerMgr
private
addNum
(s32 player_no)
PlayerMgr
inline
cRDashPhysics_Luigi
enum value
PlayerMgr
cRDashPhysics_Mario
enum value
PlayerMgr
decNum
(s32 player_no)
PlayerMgr
inline
getCannonJumpTimer
() const
PlayerMgr
inline
getCoinNumMin
()
PlayerMgr
getCtrlPlayer
(s32 player_no)
PlayerMgr
getEntryNum
()
PlayerMgr
getGameData
()
PlayerMgr
getNum
()
PlayerMgr
inline
getNumInGame
()
PlayerMgr
getNumNextGotoBlock
()
PlayerMgr
inline
getPlayerObject
(s32 player_no)
PlayerMgr
inline
getPlayerObject2
(s32 player_no)
PlayerMgr
inline
isAcceptQuake
(s32 player_no)
PlayerMgr
isAllBalloon
() const
PlayerMgr
inline
isCourseInStar
(s32 player_no)
PlayerMgr
isCreateBalloon
(s32 player_no)
PlayerMgr
inline
isDemoWaitFlgDisable
(s32 player_no)
PlayerMgr
inline
isDisableOrchestra
() const
PlayerMgr
inline
isEnableStopOutDokanOther
(s32 player_no)
PlayerMgr
isNormalCourse
()
PlayerMgr
isPauseDisable
(s32 player_no)
PlayerMgr
inline
isPlayerActive
(s32 player_no)
PlayerMgr
inline
mActPlayerInfo
PlayerMgr
private
mAllBalloon
PlayerMgr
private
mBgmState
PlayerMgr
private
mCannonJumpFlag
PlayerMgr
private
mCannonJumpTimer
PlayerMgr
private
mCoinMaxNum
PlayerMgr
private
mCreateBalloonFlag
PlayerMgr
private
mCreateFlag
PlayerMgr
private
mDemoWaitFlgDisable
PlayerMgr
private
mDisableOrchestra
PlayerMgr
private
mHpDpSpecialType
PlayerMgr
private
mOdaiClear
PlayerMgr
private
mPauseDisable
PlayerMgr
private
mPlayerNextGotoBlockInfo
PlayerMgr
private
mPlayerObject
PlayerMgr
private
mPlayerObject2
PlayerMgr
private
mPlayerSetPos
PlayerMgr
private
mPreFanfareTimer
PlayerMgr
private
mRDashPhysics
PlayerMgr
private
mYoshi
PlayerMgr
private
mYoshi2
PlayerMgr
private
onNextGotoBlock
(s32 player_no)
PlayerMgr
inline
RDashPhysicsType
enum name
PlayerMgr
resetCannonJump
(s32 player_no)
PlayerMgr
inline
resetDemoWaitFlgDisable
()
PlayerMgr
inline
resetPlayer
(s32 player_no)
PlayerMgr
setAllBalloon
()
PlayerMgr
inline
setCannonJump
(s32 player_no)
PlayerMgr
inline
setDemoWaitFlgDisable
()
PlayerMgr
inline
setHipAttackQuake
(s32 type, s32 player_no, bool ext)
PlayerMgr
setPauseDisable
(s32 player_no)
PlayerMgr
inline
setPauseEnable
(s32 player_no)
PlayerMgr
inline
setPlayer
(s32 player_no, PlayerObject *player_obj)
PlayerMgr
setSubjectClear
()
PlayerMgr
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