| ACTOR_PLAYER_COUNT | nw::snd::SoundActor | static |
| ActorPlayer typedef | nw::snd::SoundActor | private |
| cExtraHandleNum | NMSndObjectBase | static |
| cObjType_Max enum value | NMSndObjectBase | |
| detail_GetActorParam() const | nw::snd::SoundActor | |
| detail_GetActorPlayer(int actorPlayerId) | nw::snd::SoundActor | |
| detail_GetItemId(const char *pString) override | nw::snd::SoundActor | privatevirtual |
| detail_SetupSound(SoundHandle *handle, u32 soundId, bool holdFlag, const SoundStartable::StartInfo *startInfo) override | nw::snd::SoundActor | privatevirtual |
| detail_SetupSoundWithAmbientInfo(SoundHandle *handle, u32 soundId, const SoundStartable::StartInfo *startInfo, internal::BasicSound::AmbientInfo *ambientInfo, void *setupArg) | nw::snd::SoundActor | virtual |
| Finalize() | nw::snd::SoundActor | |
| ForEachSound(Function function, bool reverse=false) | nw::snd::SoundActor | |
| ForEachSoundRef(Function &function, bool reverse=false) | nw::snd::SoundActor | |
| GetDrcOutVolume(u32 drcIndex=0) const | nw::snd::SoundActor | |
| GetDrcPan(u32 drcIndex=0) const | nw::snd::SoundActor | |
| GetMainOutVolume() const | nw::snd::SoundActor | |
| GetPan() const | nw::snd::SoundActor | |
| GetPitch() const | nw::snd::SoundActor | |
| GetPlayableSoundCount(int actorPlayerId) const | nw::snd::SoundActor | |
| GetPlayingSoundCount(int actorPlayerId) const | nw::snd::SoundActor | |
| GetVolume() const | nw::snd::SoundActor | |
| HoldSound(SoundHandle *pHandle, SoundArchive::ItemId soundId, const StartInfo *pHoldInfo=NULL) | nw::snd::SoundStartable | |
| HoldSound(SoundHandle *pHandle, const char *pSoundName, const StartInfo *pHoldInfo=NULL) | nw::snd::SoundStartable | |
| Initialize(SoundArchivePlayer &soundArchivePlayer) | nw::snd::SoundActor | |
| m_ActorParam | nw::snd::SoundActor | private |
| m_ActorPlayer | nw::snd::SoundActor | private |
| m_IsFinalized | nw::snd::SoundActor | private |
| m_IsInitialized | nw::snd::SoundActor | private |
| m_pSoundArchivePlayer | nw::snd::SoundActor | private |
| mHandleNum | NMSndObjectBase | protected |
| mOutputLine | NMSndObjectBase | protected |
| mSnd2DCalc | NMSndObjectBase | protected |
| mType | NMSndObjectBase | protected |
| NMSndObjectBase(ObjType type, sead::AudioPlayer *player) | NMSndObjectBase | |
| ObjType enum name | NMSndObjectBase | |
| PauseAllSound(bool flag, int fadeFrames) | nw::snd::SoundActor | |
| PrepareSound(SoundHandle *pHandle, SoundArchive::ItemId soundId, const StartInfo *pStartInfo=NULL) | nw::snd::SoundStartable | |
| PrepareSound(SoundHandle *pHandle, const char *pSoundName, const StartInfo *pStartInfo=NULL) | nw::snd::SoundStartable | |
| SetDrcOutVolume(f32 volume, u32 drcIndex=0) | nw::snd::SoundActor | |
| SetDrcPan(f32 pan, u32 drcIndex=0) | nw::snd::SoundActor | |
| SetMainOutVolume(f32 volume) | nw::snd::SoundActor | |
| setOutputLine(nw::snd::OutputLine line_flag) | NMSndObjectBase | inline |
| SetPan(f32 pan) | nw::snd::SoundActor | |
| SetPitch(f32 pitch) | nw::snd::SoundActor | |
| SetPlayableSoundCount(int actorPlayerId, int count) | nw::snd::SoundActor | |
| SetupSound(SoundHandle *handle, u32 soundId, const SoundStartable::StartInfo *startInfo, void *setupArg) | nw::snd::SoundActor | protectedvirtual |
| SetVolume(f32 volume) | nw::snd::SoundActor | |
| SoundActor(SoundArchivePlayer &soundArchivePlayer) | nw::snd::SoundActor | |
| SoundActor() | nw::snd::SoundActor | |
| StartSound(SoundHandle *pHandle, SoundArchive::ItemId soundId, const StartInfo *pStartInfo=NULL) | nw::snd::SoundStartable | |
| StartSound(SoundHandle *pHandle, const char *pSoundName, const StartInfo *pStartInfo=NULL) | nw::snd::SoundStartable | |
| StopAllSound(int fadeFrames) | nw::snd::SoundActor | |
| vf34(const char *label, s32 actor_player_id) | NMSndObjectBase | virtual |
| ~NMSndObjectBase() override | NMSndObjectBase | |
| ~SoundActor() override | nw::snd::SoundActor | |
| ~SoundStartable() | nw::snd::SoundStartable | virtual |