This is the complete list of members for MainGame, including all inherited members.
| _10 | MainGame | protected |
| _18 | MainGame | protected |
| _21ddc | MainGame | protected |
| _21dfc | MainGame | protected |
| _28 | MainGame | protected |
| _30 | MainGame | protected |
| getCourseBeatenType() const | MainGame | inline |
| getCourseExitType() const | MainGame | inline |
| initMiiIconRenderBuffer(sead::Heap *heap=nullptr) | MainGame | |
| isMultiplayer() const | MainGame | inline |
| isNewGame() const | MainGame | inline |
| isOtehon() const | MainGame | inline |
| isShadowkunQuest() const | MainGame | inline |
| isSinglePlayerDRC() const | MainGame | inline |
| MainGame() | MainGame | |
| mCourseBeatenType | MainGame | protected |
| mCourseExitType | MainGame | protected |
| mIsNewGame | MainGame | protected |
| mIsShadowkunQuest | MainGame | protected |
| mIsSinglePlayerDRC | MainGame | protected |
| mReplayFlag | MainGame | protected |
| setCourseBeatenType(CourseBeatenType type) | MainGame | inline |
| setCourseExitType(CourseExitType type) | MainGame | inline |
| setNewGame(bool new_game) | MainGame | inline |