New Super Mario Bros. U Headers
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Effect Member List

This is the complete list of members for Effect, including all inherited members.

createEffect(EffectID id)Effect
createEffect_(EffectID id)Effectprotected
Effect()Effectinline
fade()Effect
follow(const sead::Vector3f *trans=nullptr, const Angle3 *angle=nullptr, const sead::Vector3f *scale=nullptr)Effect
follow(const sead::Matrixf &mtx, bool mtx_has_scale)Effect
followFade()Effect
getEmitterSet_()Effectprotected
getGroupID() constEffect
getMtx() constEffectinline
getMtxHasScale() constEffectinline
getParam() constEffectinline
isAlive() constEffect
kill()Effect
mHandleEffectprotected
mMtxEffectprotected
mMtxHasScaleEffectprotected
mParamEffectprotected
reset_()Effectprotected
setAlpha(f32 alpha)Effect
setColor(const sead::Color4f &color)Effect
setDirectionalVel(f32 vel)Effect
setEmissionParticleScale(const sead::Vector2f &scale)Effect
setEmitterScale(const sead::Vector3f &scale)Effect
setParticleScale(const sead::Vector2f &scale)Effect
setRandomSeed(u32 seed)Effect
setStopCalc(bool stop_calc)Effect
setVisible(bool visible, s32 emitter_controller_index)Effect
update_()Effectprotected