This is the complete list of members for BasicBgCollisionCheck, including all inherited members.
| _0 | BasicBgCollisionCheck | private |
| _48 | BasicBgCollisionCheck | private |
| BasicBgCollisionCheck() | BasicBgCollisionCheck | |
| BasicBgCollisionCheck(const BgCollisionCheckParam ¶m) | BasicBgCollisionCheck | |
| checkArea(BgCollisionCheckResultArea *res, const sead::Vector2f &p0, const sead::Vector2f &p1, u8 hit_dir_mask=cHitDirMaskAll) const | BasicBgCollisionCheck | |
| checkAreaActor(BgCollisionCheckResultArea *res, const sead::Vector2f &p0, const sead::Vector2f &p1, u8 hit_dir_mask=cHitDirMaskAll) const | BasicBgCollisionCheck | |
| checkAreaUnit(BgCollisionCheckResultArea *res, const sead::Vector2f &p0, const sead::Vector2f &p1, u8 hit_dir_mask=cHitDirMaskAll) const | BasicBgCollisionCheck | |
| checkPoint(BgCollisionCheckResultPoint *res, const sead::Vector2f &p) const | BasicBgCollisionCheck | |
| checkPointActor(BgCollisionCheckResultPoint *res, const sead::Vector2f &p) const | BasicBgCollisionCheck | |
| checkPointUnit(BgCollisionCheckResultPoint *res, const sead::Vector2f &p) const | BasicBgCollisionCheck | |
| cHitDirMaskAll | BasicBgCollisionCheck | static |
| getActorBgCollisionList_() const | BasicBgCollisionCheck | protected |
| initialize(const BgCollisionCheckParam ¶m) | BasicBgCollisionCheck | |
| isConsider_(const BgCollision &bg_collision) const | BasicBgCollisionCheck | protected |
| isMatching_(const u64 &bc_data) const | BasicBgCollisionCheck | protected |
| mActor | BasicBgCollisionCheck | private |
| mCallback | BasicBgCollisionCheck | private |
| mCollisionMask | BasicBgCollisionCheck | private |
| mIgnoreActor | BasicBgCollisionCheck | private |
| mIgnoreQuicksand | BasicBgCollisionCheck | private |
| mLayer | BasicBgCollisionCheck | private |
| mType | BasicBgCollisionCheck | private |
| setIgnoreQuicksand(bool ignore) | BasicBgCollisionCheck | inline |
| setLayer(u8 layer) | BasicBgCollisionCheck | inline |