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ActorMgr Member List
This is the complete list of members for
ActorMgr
, including all inherited members.
_6a3d
ActorMgr
private
_6a41
ActorMgr
private
ActorBase
class
ActorMgr
friend
ActorForEachCallback
typedef
ActorMgr
ActorForEachParam
typedef
ActorMgr
ActorMgr
()
ActorMgr
addToFinalUpdate
(ActorBase *actor)
ActorMgr
calcCreateDelete_
()
ActorMgr
private
cCreateOption_ActiveImmediately
enum value
ActorMgr
cCreateOption_ActiveLater
enum value
ActorMgr
count
(s32 i_profile_id) const
ActorMgr
count
(ActorFindFunc *io_find_func) const
ActorMgr
inline
createAdditionalHeap
(sead::Heap **heap)
ActorMgr
createImmediately
(const ActorCreateParam ¶m, CreateOption option=cCreateOption_ActiveLater)
ActorMgr
createLater
(const ActorCreateParam ¶m)
ActorMgr
CreateOption
enum name
ActorMgr
delete_
(ActorBase *actor)
ActorMgr
private
static
deleteNotRequested_
(ActorBase *actor)
ActorMgr
private
destroy
()
ActorMgr
destroyAdditionalHeap
(sead::Heap **heap)
ActorMgr
doConstructActor_
(const ActorCreateParam ¶m, bool create_immediately)
ActorMgr
private
doCreate_
(ActorBase *actor)
ActorMgr
private
doDelete_
(ActorBase *actor)
ActorMgr
private
doDeleteActors_
(bool destroy)
ActorMgr
private
draw
()
ActorMgr
execute
()
ActorMgr
find
(s32 i_profile_id, iterator it_begin) const
ActorMgr
find
(s32 i_profile_id) const
ActorMgr
inline
find
(ActorFindFunc *io_find_func, iterator it_begin) const
ActorMgr
inline
find
(ActorFindFunc *io_find_func) const
ActorMgr
inline
forEach
(ActorForEachCallback callback, ActorForEachParam param) const
ActorMgr
inline
getActorBegin
() const
ActorMgr
inline
getActorEnd
() const
ActorMgr
inline
getActorPtr
(ActorUniqueID id) const
ActorMgr
inline
getActorPtr
(ActorUniqueID id) const
ActorMgr
inline
initialize
(sead::Heap *heap)
ActorMgr
iterator
typedef
ActorMgr
mActorCreateID
ActorMgr
private
mActorCreateImmediately
ActorMgr
private
mActorDeleteHeap
ActorMgr
private
mActorDrawDone
ActorMgr
private
mActorFinalUpdate
ActorMgr
private
mActorPtrCache
ActorMgr
private
mActorUnitHeap
ActorMgr
private
mCreateManage
ActorMgr
private
mDeferredActorCreate
ActorMgr
private
mDeleteManage
ActorMgr
private
mDrawManage
ActorMgr
private
mExecuteManage
ActorMgr
private
moveActorOnCreateListToDestoryList_
()
ActorMgr
private
mPlayerUnitHeap
ActorMgr
private
pushExecuteAndDrawList_
(ActorBase *actor)
ActorMgr
private
~ActorMgr
()
ActorMgr
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