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Yoshi.h
Go to the documentation of this file.
1
#
pragma
once
2
3
#
include
<
player
/
PlayerBase
.
h
>
4
#
include
<
player
/
PlayerObject
.
h
>
5
6
class
Yoshi
:
public
PlayerBase
// vtbl Address: 0x10171B28
7
{
8
// getRuntimeTypeInfoStatic()::typeInfo initialization guard variable Address: 0x101E9ECC
9
// getRuntimeTypeInfoStatic()::typeInfo Address: 0x101E9ED0
10
SEAD_RTTI_OVERRIDE(
Yoshi
, PlayerBase)
11
12
public
:
13
// ...
14
bool
setDamage
(
Actor
*
actor
,
DamageType
type
)
override
;
15
// ...
16
17
/**
18
* @brief Returns the player which is riding the Yoshi, or @c nullptr if there is none.
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* @par Address 0x0296B3C4
20
*/
21
PlayerObject
*
getPlayerRideOn
()
const
;
22
23
// ...
24
};
Yoshi
Definition
Yoshi.h:7
Yoshi::getPlayerRideOn
PlayerObject * getPlayerRideOn() const
Returns the player which is riding the Yoshi, or nullptr if there is none.
player
Yoshi.h
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1.14.0