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UnitBgCollision.h
Go to the documentation of this file.
1
#
pragma
once
2
3
#
include
<
collision
/
SimpleShapeBgCollision
.
h
>
4
5
class
UnitBgCollision
:
public
SimpleShapeBgCollision
6
{
7
// getRuntimeTypeInfoStatic()::typeInfo initialization guard variable Address: 0x101EA38C
8
// getRuntimeTypeInfoStatic()::typeInfo Address: 0x101EA3C0
9
SEAD_RTTI_OVERRIDE(
UnitBgCollision
, SimpleShapeBgCollision)
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public
:
12
UnitBgCollision
()
13
:
SimpleShapeBgCollision
()
14
{
15
}
16
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UnitBgCollision
(
s32
point_num
,
sead
::
Vector2f
*
point_buf
,
BasicRideLine
*
line_buf
,
BasicRideLine
*
line_prev_buf
)
18
:
SimpleShapeBgCollision
(
point_num
,
point_buf
,
line_buf
,
line_prev_buf
)
19
{
20
}
21
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// Address: 0x021B2000
23
void
vf84
()
override
;
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// Address: 0x021B1EF0
26
void
vf6C
()
override
;
27
};
28
static_assert
(
sizeof
(UnitBgCollision) ==
sizeof
(SimpleShapeBgCollision));
UnitBgCollision
Definition
UnitBgCollision.h:6
UnitBgCollision::vf6C
void vf6C() override
collision
UnitBgCollision.h
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1.14.0