3#include <audio/seadAudioPlayer.h>
5#include <nw/snd/snd_SoundActor.h>
27 virtual u8 vf34(
const char* label, s32 actor_player_id);
31 mOutputLine = line_flag;
Definition SndObjectBase.h:10
void setOutputLine(nw::snd::OutputLine line_flag)
Definition SndObjectBase.h:29
static const u32 cExtraHandleNum
Definition SndObjectBase.h:12
u32 mHandleNum
Definition SndObjectBase.h:35
~NMSndObjectBase() override
nw::snd::OutputLine mOutputLine
Definition SndObjectBase.h:36
ObjType mType
Definition SndObjectBase.h:38
ObjType
Definition SndObjectBase.h:16
@ cObjType_Max
Definition SndObjectBase.h:17
NMSndObjectBase(ObjType type, sead::AudioPlayer *player)
Snd2DCalc * mSnd2DCalc
Definition SndObjectBase.h:37
virtual u8 vf34(const char *label, s32 actor_player_id)