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PlayerEatData.h
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1#pragma once
2
3#include <actor/EatData.h>
4
5class PlayerEatData : public EatData // vtbl Address: 0x10169524
6{
7public:
8 // Address: 0x02911918
9 PlayerEatData(ActorUniqueID owner_id);
10
11 // Address: 0x02911980
12 void eatMove(Actor* yoshi) override;
13 // Address: 0x02911A8C
14 bool setEatTongue(Actor* yoshi) override;
15 // Address: 0x02911B9C
16 void setEatTongueOff(Actor* yoshi) override;
17 // Address: 0x02911CA8
18 void setEatMouth(Actor* yoshi) override;
19 // Address: 0x02911DB4
20 bool setEatSpitOut(Actor* yoshi) override;
21};
22static_assert(sizeof(PlayerEatData) == sizeof(EatData));
Definition PlayerEatData.h:6
void setEatMouth(Actor *yoshi) override
PlayerEatData(ActorUniqueID owner_id)
bool setEatTongue(Actor *yoshi) override
bool setEatSpitOut(Actor *yoshi) override
void eatMove(Actor *yoshi) override
void setEatTongueOff(Actor *yoshi) override