3#include <state/FStateID.h>
5#include <container/seadRingBuffer.h>
6#include <heap/seadDisposer.h>
7#include <math/seadVector.h>
8#include <prim/seadBitFlag.h>
46 return mCourseOutList[index];
51 return mCourseOutPlayerNo;
56 mCourseOutPlayerNo = player_no;
71 return isEnableCheckDemoNo() && getNextDemoNo() == *player_no;
76 if (!mDemoNoRingBuffer.isFull())
77 mDemoNoRingBuffer.pushBack(player_no);
102 mGoalFlag.resetBit(3);
112 mGoalFlag.resetBit(4);
117 return mGoalFlag.isOnBit(6);
122 return mGoalFlag.isOnBit(7);
152 mGoalWalkTargetPosX = x;
169 return mFlag.isOnBit(0);
199static_assert(
sizeof(
PlayerDemoMgr) == 0x1F4,
"PlayerDemoMgr size mismatch");
Definition EventGoalActorStop.h:6
Definition PlayerDemoMgr.h:13
s32 getGoalDemoNum() const
Definition PlayerDemoMgr.h:88
bool isNormalExit() const
Definition PlayerDemoMgr.h:135
u32 _40[(0x48 - 0x40)/sizeof(u32)]
Definition PlayerDemoMgr.h:177
bool isEnableCheckDemoNo()
Definition PlayerDemoMgr.h:59
u32 _4c[(0xD8 - 0x4C)/sizeof(u32)]
Definition PlayerDemoMgr.h:179
void setCourseOutPlayerNo(s32 player_no)
Definition PlayerDemoMgr.h:54
void setHanabiPos(const sead::Vector3f &pos)
Definition PlayerDemoMgr.h:155
s32 getCourseOutList(s32 index) const
Definition PlayerDemoMgr.h:44
sead::Vector2f mGoalPos
Definition PlayerDemoMgr.h:182
f32 mGoalWalkTargetPosX
Definition PlayerDemoMgr.h:184
void offUnkGoalFlag3()
Definition PlayerDemoMgr.h:100
void setSecretExit(bool b)
Definition PlayerDemoMgr.h:130
void setDemoMode(Mode mode)
bool mIsSecretExit
Definition PlayerDemoMgr.h:180
u32 _1bc
Definition PlayerDemoMgr.h:192
void clearDemoNo(s32 player_no)
bool isSecretExit() const
Definition PlayerDemoMgr.h:125
void setGoalPos(const sead::Vector2f &pos)
Definition PlayerDemoMgr.h:145
s32 mGoalDemoNum
Definition PlayerDemoMgr.h:178
sead::FixedRingBuffer< s32, 4 > mDemoNoRingBufferCopy
Definition PlayerDemoMgr.h:190
bool isGoalDemoKimeWait()
bool isGoalDemoMode() const
sead::BitFlag32 mGoalFlag
Definition PlayerDemoMgr.h:176
sead::Vector3f mHanabiPos
Definition PlayerDemoMgr.h:186
s32 getPoleBelowPlayer(s32 player_no)
void setDemoNo(s32 player_no)
Definition PlayerDemoMgr.h:74
EventGoalActorStop * getGoalStopEvent() const
Definition PlayerDemoMgr.h:162
sead::FixedRingBuffer< s32, 4 > mCourseOutList
Definition PlayerDemoMgr.h:188
void onHangFlag()
Definition PlayerDemoMgr.h:105
void setCourseOutList(s32 player_no)
sead::FixedRingBuffer< s32, 4 > mDemoNoRingBuffer
Definition PlayerDemoMgr.h:189
u32 _134[(0x158 - 0x134)/sizeof(u32)]
Definition PlayerDemoMgr.h:187
sead::BitFlag32 mFlag
Definition PlayerDemoMgr.h:194
u32 _10c[(0x128 - 0x10C)/sizeof(u32)]
Definition PlayerDemoMgr.h:185
s32 mCourseOutPlayerNo
Definition PlayerDemoMgr.h:191
void setEnableCheckDemoNo()
Definition PlayerDemoMgr.h:64
u32 _10[(0x3C - 0x10)/sizeof(u32)]
Definition PlayerDemoMgr.h:175
bool mIsEnableCheckDemoNo
Definition PlayerDemoMgr.h:193
void setPoleDown()
Definition PlayerDemoMgr.h:95
s32 getCourseOutPlayerNo() const
Definition PlayerDemoMgr.h:49
s32 setGoalDemoList(s32 player_no)
void offHangFlag()
Definition PlayerDemoMgr.h:110
u32 _dc[(0xF0 - 0xDC)/sizeof(u32)]
Definition PlayerDemoMgr.h:181
bool isUnkGoalFlag7() const
Definition PlayerDemoMgr.h:120
u32 _1dc[(0x1F4 - 0x1DC)/sizeof(u32)]
Definition PlayerDemoMgr.h:197
s32 getControlDemoPlayerNum() const
EventGoalActorStop * mEventGoalActorStop
Definition PlayerDemoMgr.h:196
const sead::Vector2f & getGoalPos() const
Definition PlayerDemoMgr.h:140
bool isUnderwaterKoopaJrDemo() const
Definition PlayerDemoMgr.h:167
bool isDemoMode(const StateID &state_id) const
bool isUnkGoalFlag6() const
Definition PlayerDemoMgr.h:115
s32 searchDemoNo(s32 player_no)
void setGoalWalkTargetPosX(f32 x)
Definition PlayerDemoMgr.h:150
u32 _f8[(0x108 - 0xF8)/sizeof(u32)]
Definition PlayerDemoMgr.h:183
bool checkDemoNo(s8 *player_no)
Definition PlayerDemoMgr.h:69
u32 _1c8[(0x1D8 - 0x1C8)/sizeof(u32)]
Definition PlayerDemoMgr.h:195