3#include <collision/ActorCollisionDrcTouchCallback.h>
8 bool bcSetTouchNormal(BgCollision* bg_collision,
const sead::Vector2f& pos)
override;
9 void bcOnTouch(BgCollision* bg_collision,
const sead::Vector2f& pos)
override;
11static_assert(
sizeof(PairObjChildDrcTouchCB) ==
sizeof(ActorCollisionDrcTouchCallback));
Definition PairObjChild.h:6
bool bcSetTouchNormal(BgCollision *bg_collision, const sead::Vector2f &pos) override
void bcOnTouch(BgCollision *bg_collision, const sead::Vector2f &pos) override
Definition PairObjChild.h:14
static bool checkRevFoot(Actor *, Actor *)
static bool checkRevWall(Actor *, Actor *, u8)
static bool checkRevHead(Actor *, Actor *)