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NodeTransform.h
Go to the documentation of this file.
1
#
pragma
once
2
3
#
include
<
math
/
seadMatrix
.
h
>
4
5
struct
NodeTransform
6
{
7
sead
::
Matrix34f
mtx_rt
;
8
sead
::
Vector3f
scale
;
9
s32
index
;
10
11
NodeTransform
()
12
:
mtx_rt
(
sead
::
Matrix34f
::
zero
)
13
,
scale
(0.0f, 0.0f, 0.0f)
14
,
index
(0)
15
{
16
}
17
};
18
static_assert
(
sizeof
(
NodeTransform
) == 0x40);
NodeTransform
Definition
NodeTransform.h:6
NodeTransform::index
s32 index
Definition
NodeTransform.h:9
NodeTransform::mtx_rt
sead::Matrix34f mtx_rt
Definition
NodeTransform.h:7
NodeTransform::scale
sead::Vector3f scale
Definition
NodeTransform.h:8
NodeTransform::NodeTransform
NodeTransform()
Definition
NodeTransform.h:11
map_obj
NodeTransform.h
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1.14.0