3#include <math/seadMathCalcCommon.h>
34 else if (value == -sead::Mathi::cHalfRoundIdx)
35 return sead::Mathu::cHalfRoundIdx;
static u32 absAngle(s32 value)
Definition MathUtil.h:30
static f32 addCalc(f32 *, f32, f32, f32, f32)
static void getGlbPosToLyt(sead::Vector3f &pos)
static T calcTimer(T *value)
Definition MathUtil.h:23