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LoopRideLineBgCollision.h
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1#pragma once
2
3#include <collision/BasicRideLine.h>
4#include <collision/BgCollision.h>
5
6#include <container/seadBuffer.h>
7
9
10class LoopRideLineBgCollision : public BgCollision // vtbl Address: 0x10042688
11{
12 // getRuntimeTypeInfoStatic()::typeInfo initialization guard variable Address: 0x101E9D30
13 // getRuntimeTypeInfoStatic()::typeInfo Address: 0x101E9FB4
14 SEAD_RTTI_OVERRIDE(LoopRideLineBgCollision, BgCollision)
15
16public:
17 // Address: 0x021A7844
19 // Address: 0x021A7904
20 LoopRideLineBgCollision(s32 point_num, sead::Vector2f* point_buf, BasicRideLine* line_buf, BasicRideLine* line_prev_buf);
21 // Address: 0x021A7A04
23
24 // Address: 0x021A7E34
25 void vf34() override;
26 // Address: 0x021A871C
28 // Address: 0x021A8780
29 bool checkAreaBasic(BgCollisionCheckResultArea* res, const BasicBgCollisionCheck& bc, const sead::Vector2f& p0, const sead::Vector2f& p1, u8 hit_dir_mask) override;
30 // Address: 0x021ABFD8
31 bool checkAreaActor(ActorBgCollisionCheckResult*, sead::Vector2f*, sead::Vector2f*, u8 direction, ActorBgCollisionCheck*) override;
32 // Address: 0x021AC158
33 bool checkPointInside(bool* on_edge, const sead::Vector2f& p) const override;
34 // Address: Deleted
35 bool vf5C(u32*) override;
36 // Address: 0x021ACB50
37 void vf64() override;
38 // Address: 0x021ACBB4
39 void vf6C() override;
40 // Address: 0x021ACE40
41 void onBgCheckDataChange(const u64& bc_data) override;
42 // Address: 0x021ACE8C
43 bool checkPointInsideOrWithinDistance(const sead::Vector2f& p, f32 distance) const override;
44
45 // Address: 0x021AC8F8
46 virtual void vf84();
47
48 // Address: 0x021A7A58
49 void setCommon(const FollowArg& follow_arg, const InitArg& init_arg);
50
51 // Address: 0x021A7B88
52 void set(Actor* owner, const InitArg& arg);
53 // Address: 0x021A7BF0
54 void set(Actor* owner, const InitArg& arg, s32 point_num, sead::Heap* heap = nullptr);
55
56 const sead::Buffer<sead::Vector2f>& getPoints() const
57 {
58 return mPoint;
59 }
60
62 {
63 return mRideLine;
64 }
65
67 {
68 return mRideLinePrev;
69 }
70
71protected:
75
77};
78static_assert(sizeof(LoopRideLineBgCollision) == 0x170);
Definition LoopRideLineBgCollisionUtil.h:6
Definition LoopRideLineBgCollision.h:11
bool checkAreaBasic(BgCollisionCheckResultArea *res, const BasicBgCollisionCheck &bc, const sead::Vector2f &p0, const sead::Vector2f &p1, u8 hit_dir_mask) override
void vf34() override
sead::Buffer< BasicRideLine > mRideLine
Definition LoopRideLineBgCollision.h:73
sead::Buffer< BasicRideLine > mRideLinePrev
Definition LoopRideLineBgCollision.h:74
bool checkPointInsideOrWithinDistance(const sead::Vector2f &p, f32 distance) const override
virtual ~LoopRideLineBgCollision()
void execute() override
bool vf5C(u32 *) override
void setCommon(const FollowArg &follow_arg, const InitArg &init_arg)
void set(Actor *owner, const InitArg &arg, s32 point_num, sead::Heap *heap=nullptr)
sead::Buffer< sead::Vector2f > mPoint
Definition LoopRideLineBgCollision.h:72
const sead::Buffer< sead::Vector2f > & getPoints() const
Definition LoopRideLineBgCollision.h:56
bool checkAreaActor(ActorBgCollisionCheckResult *, sead::Vector2f *, sead::Vector2f *, u8 direction, ActorBgCollisionCheck *) override
void vf6C() override
const sead::Buffer< BasicRideLine > & getRideLinePrev() const
Definition LoopRideLineBgCollision.h:66
void vf64() override
const sead::Buffer< BasicRideLine > & getRideLine() const
Definition LoopRideLineBgCollision.h:61
bool checkPointInside(bool *on_edge, const sead::Vector2f &p) const override
void set(Actor *owner, const InitArg &arg)
LoopRideLineBgCollision(s32 point_num, sead::Vector2f *point_buf, BasicRideLine *line_buf, BasicRideLine *line_prev_buf)
void onBgCheckDataChange(const u64 &bc_data) override