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LoopRideLineBgCollisionUtil.h
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1#pragma once
2
3#include <collision/LoopRideLineBgCollision.h>
4
6{
7 // For setting a LoopRideLineBgCollision as a Box
8
9public:
10 // Address: 0x021AD25C
11 static void setOfs(LoopRideLineBgCollision* bg_collision, const sead::Vector2f& p0, const sead::Vector2f& p1);
12
13 // Address: 0x021AD2E0
14 static void setCommon(LoopRideLineBgCollision* bg_collision, const FollowArg& follow_arg, const BgCollision::BoxInitArg& init_arg);
15 // Address: 0x021AD3BC
16 static void set(LoopRideLineBgCollision* bg_collision, Actor* owner, const BgCollision::BoxInitArg& arg);
17};
Definition LoopRideLineBgCollisionUtil.h:6
static void set(LoopRideLineBgCollision *bg_collision, Actor *owner, const BgCollision::BoxInitArg &arg)
static void setCommon(LoopRideLineBgCollision *bg_collision, const FollowArg &follow_arg, const BgCollision::BoxInitArg &init_arg)
static void setOfs(LoopRideLineBgCollision *bg_collision, const sead::Vector2f &p0, const sead::Vector2f &p1)