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LightChibiYoshi.h
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1#pragma once
2
3#include <map_obj/ChibiYoshiBase.h>
4
5class PlayerObject;
6
7class LightChibiYoshi : public ChibiYoshiBase // vtbl Address: 0x10132E40
8{
9 // getRuntimeTypeInfoStatic()::typeInfo initialization guard variable Address: 0x101EA85C
10 // getRuntimeTypeInfoStatic()::typeInfo Address: 0x101EA860
11 SEAD_RTTI_OVERRIDE(LightChibiYoshi, ChibiYoshiBase)
12
13public:
14 // Address: 0x027FD5C0
15 bool setShakeAction(PlayerObject* player); // TODO: virtual (0x33C)
16
17private:
18 u32 _1f48[(0x2138 - 0x1F48) / sizeof(u32)];
19};
20static_assert(sizeof(LightChibiYoshi) == 0x2138);
Definition LightChibiYoshi.h:8
u32 _1f48[(0x2138 - 0x1F48)/sizeof(u32)]
Definition LightChibiYoshi.h:18
Definition PlayerObject.h:18