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FStateMgr.h
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1#pragma once
2
3#include <state/FStateFactory.h>
4#include <state/StateMgr.h>
5
6template <typename T>
8{
9public:
10 FStateMgr(T& obj, const StateID& state_id = StateID::cNull)
12 {
13 }
14
16 {
17 }
18};
Definition FStateMgr.h:8
~FStateMgr() override
Definition FStateMgr.h:15
FStateMgr(T &obj, const StateID &state_id=StateID::cNull)
Definition FStateMgr.h:10