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EnemyEatData.h
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1#pragma once
2
3#include <actor/EatData.h>
4
5class Enemy;
6
7class EnemyEatData : public EatData // vtbl Address: 0x10072F9C
8{
9public:
10 // Address: 0x0232F00C
11 EnemyEatData(ActorUniqueID owner_id);
12
13 // Address: 0x0232F124
14 bool setEatTongue(Actor* yoshi) override;
15 // Address: 0x0232F208
16 void setEatTongueOff(Actor* yoshi) override;
17 // Address: 0x0232F28C
18 bool setEatSpitOut(Actor* yoshi) override;
19
20protected:
21 // Address: 0x0232F074
22 Enemy* getOwner_() const;
23};
24static_assert(sizeof(EnemyEatData) == sizeof(EatData));
Definition EnemyEatData.h:8
bool setEatTongue(Actor *yoshi) override
void setEatTongueOff(Actor *yoshi) override
Enemy * getOwner_() const
EnemyEatData(ActorUniqueID owner_id)
bool setEatSpitOut(Actor *yoshi) override
Definition Enemy.h:33