3#include <map_obj/ChibiYoshiAwaData.h>
20static_assert(
sizeof(EnemyChibiYoshiAwaData) ==
sizeof(ChibiYoshiAwaData));
Definition EnemyChibiYoshiAwaData.h:6
void setAwaCatchEnd(Actor *awa) override
Called when the bubble finishes swallowing the actor, and the actor should die.
EnemyChibiYoshiAwaData(ActorUniqueID owner_id)
void setAwaHit(Actor *awa) override
Called when a bubble hits the actor and either catches it or breaks.
void setAwaInvalid(Actor *awa) override
Called when the bubble cannot catch the actor and breaks instead.
void awaCatchMove(Actor *awa) override
Called as the bubble is swallowing the actor.