3#include <effect/Effect.h>
5#include <container/seadTList.h>
6#include <heap/seadDisposer.h>
Definition EffectObjBase.h:9
~EffectObjBase() override
Definition EffectObjBase.h:20
bool mIsActive
Definition EffectObjBase.h:48
EffectID mEffectID
Definition EffectObjBase.h:47