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DynamicLightRenderer.h
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1#pragma once
2
3#include <common/aglShaderProgramArchive.h>
4#include <heap/seadHeap.h>
5
7{
8public:
9 // Address: 0x024DB5DC
10 static void initializeShader(agl::ShaderProgramArchive* archive, sead::Heap* heap);
11};
Definition DynamicLightRenderer.h:7
static void initializeShader(agl::ShaderProgramArchive *archive, sead::Heap *heap)