3#include <actor/ScoreMgr.h>
16 static_assert(
sizeof(
Type) == 4);
36 void setScore(
Actor* actor, ScoreMgr::ScoreType score_type, s32 player_no);
54static_assert(
sizeof(
Combo) == 4);
ScoreMgr::ScoreType getComboScore(s32 combo_cnt)
static s32 calcPlStarCnt(Actor *player)
s32 calcPlFumiCnt(Actor *player)
bool isComboType2() const
Definition Combo.h:27
ScoreMgr::ScoreType getDamageScore()
bool getType() const
Definition Combo.h:22
Type mType
Definition Combo.h:52
ScoreMgr::ScoreType getQuakeScore(s32 quake_cnt)
Type
Definition Combo.h:11
@ cType_2
Definition Combo.h:14
@ cType_1
Definition Combo.h:13
@ cType_Null
Definition Combo.h:12
static s32 calcPlComboCnt(Actor *player)
void setScore(Actor *actor, ScoreMgr::ScoreType score_type, s32 player_no)