3#include <collision/BgCollisionCheckType.h>
5#include <prim/seadBitFlag.h>
Definition BgHitCheckCallback.h:9
Definition BgCollisionCheckParam.h:10
bool ignore_quicksand
Definition BgCollisionCheckParam.h:12
u8 layer
Definition BgCollisionCheckParam.h:13
BgCollisionCheckType type
Definition BgCollisionCheckParam.h:15
BgHitCheckCallback * callback
Definition BgCollisionCheckParam.h:16
u8 _0
Definition BgCollisionCheckParam.h:11
sead::BitFlag8 collision_mask
Definition BgCollisionCheckParam.h:14