New Super Mario Bros. U Headers
Loading...
Searching...
No Matches
BgCenter.h
Go to the documentation of this file.
1
#
pragma
once
2
3
#
include
<
actor
/
ActorBase
.
h
>
4
5
class
BgCenter
:
public
ActorBase
6
{
7
SEAD_RTTI_OVERRIDE(
BgCenter
, ActorBase)
8
9
public
:
10
BgCenter
(
const
ActorCreateParam
&
param
);
11
virtual
~
BgCenter
() { }
12
13
const
sead
::
Vector3f
&
getPosition
()
const
14
{
15
return
mPosition;
16
}
17
18
private
:
19
sead
::
Vector3f
mPosition
;
20
};
21
static_assert
(
sizeof
(
BgCenter
) == 0x5C);
BgCenter
Definition
BgCenter.h:6
BgCenter::getPosition
const sead::Vector3f & getPosition() const
Definition
BgCenter.h:13
BgCenter::~BgCenter
virtual ~BgCenter()
Definition
BgCenter.h:11
BgCenter::mPosition
sead::Vector3f mPosition
Definition
BgCenter.h:19
tag
BgCenter.h
Generated by
1.14.0