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BalloonHangActor.h
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1#pragma once
2
3#include <enemy/Enemy.h>
4
5class BalloonHangActor : public Enemy // vtbl Address: 0x1005A150
6{
7 // getRuntimeTypeInfoStatic()::typeInfo initialization guard variable Address: 0x101EA148
8 // getRuntimeTypeInfoStatic()::typeInfo Address: 0x101EA82C
9 SEAD_RTTI_OVERRIDE(BalloonHangActor, Enemy)
10
11public:
12 // Address: 0x022BDAE0
13 void getHangPos(sead::Vector2f& out, u32 = 0) const;
14
15 // Address: 0x022BE744
17
18 bool isDetach() const
19 {
20 return mIsDetach;
21 }
22
23protected:
24 u32 _1880[(0x18A4 - 0x1880) / sizeof(u32)];
26 u32 _18a8[(0x18B0 - 0x18A8) / sizeof(u32)];
27};
28static_assert(sizeof(BalloonHangActor) == 0x18B0);
Definition BalloonHangActor.h:6
bool isDetach() const
Definition BalloonHangActor.h:18
bool mIsDetach
Definition BalloonHangActor.h:25
u32 _1880[(0x18A4 - 0x1880)/sizeof(u32)]
Definition BalloonHangActor.h:24
u32 _18a8[(0x18B0 - 0x18A8)/sizeof(u32)]
Definition BalloonHangActor.h:26