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BalloonChibiYoshi.h
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1#pragma once
2
3#include <map_obj/ChibiYoshiBase.h>
4
5class PlayerObject;
6
7class BalloonChibiYoshi : public ChibiYoshiBase // vtbl Address: 0x100FA7FC
8{
9 // getRuntimeTypeInfoStatic()::typeInfo initialization guard variable Address: 0x101EB178
10 // getRuntimeTypeInfoStatic()::typeInfo Address: 0x101EB174
11 SEAD_RTTI_OVERRIDE(BalloonChibiYoshi, ChibiYoshiBase)
12
13public:
14 // Address: 0x026E3AB4
15 bool setShakeAction(PlayerObject* player); // TODO: virtual (0x33C)
16
17 // Address: 0x026E3B54
19 // Address: 0x026E3BB0
21
22private:
23 u32 _1f48[(0x3660 - 0x1F48) / sizeof(u32)];
24};
25static_assert(sizeof(BalloonChibiYoshi) == 0x3660);
Definition BalloonChibiYoshi.h:8
u32 _1f48[(0x3660 - 0x1F48)/sizeof(u32)]
Definition BalloonChibiYoshi.h:23
Definition PlayerObject.h:18