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ActorStatus.h
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1#pragma once
2
3#include <heap/seadDisposer.h>
4
6{
7 // createInstance() Address: 0x0200C154
8 // deleteInstance() Address: Deleted
9 // sInstance Address: 0x101C30D0
10 // SingletonDisposer_::~SingletonDisposer_() Address: 0x0200C1D4
11 // SingletonDisposer_::sStaticDisposer Address: 0x101C30D4
12 // SingletonDisposer_::vtbl Address: 0x100012F4
14
15public:
16 void incKuribo()
17 {
18 mKuriboNum++;
19 }
20
21 void decKuribo()
22 {
23 mKuriboNum--;
24 }
25
27 {
28 if (mKuriboNum < 0)
29 mKuriboNum = 0;
30 }
31
32 void incKakibo()
33 {
34 mKakiboNum++;
35 }
36
37 void decKakibo()
38 {
39 mKakiboNum--;
40 }
41
43 {
44 if (mKakiboNum < 0)
45 mKakiboNum = 0;
46 }
47
48protected:
49 u32 _10[(0xAC - 0x10) / sizeof(u32)];
52 u32 _b4[(0x9F4 - 0xB4) / sizeof(u32)];
53};
54static_assert(sizeof(ActorStatus) == 0x9F4);
Definition ActorStatus.h:6
u32 _b4[(0x9F4 - 0xB4)/sizeof(u32)]
Definition ActorStatus.h:52
s32 mKuriboNum
Definition ActorStatus.h:50
s32 mKakiboNum
Definition ActorStatus.h:51