1#ifndef NW_SND_SEQUENCE_TRACK_ALLOCATOR_H_
2#define NW_SND_SEQUENCE_TRACK_ALLOCATOR_H_
4#include <nw/snd/snd_Global.h>
9class SequenceSoundPlayer;
16 virtual SequenceTrack*
AllocTrack(SequenceSoundPlayer* player) = 0;
Definition snd_SequenceTrackAllocator.h:12
virtual ~SequenceTrackAllocator()
Definition snd_SequenceTrackAllocator.h:14
virtual SequenceTrack * AllocTrack(SequenceSoundPlayer *player)=0
virtual int GetAllocatableTrackCount() const =0
virtual void FreeTrack(SequenceTrack *track)=0
Definition snd_BasicSound.h:136
Definition snd_BasicSound.cpp:3
Definition snd_BasicSound.cpp:3