1#ifndef NW_SND_MML_SEQUENCE_TRACK_ALLOCATOR_H_
2#define NW_SND_MML_SEQUENCE_TRACK_ALLOCATOR_H_
4#include <nw/snd/snd_SequenceTrackAllocator.h>
5#include <nw/snd/snd_MmlSequenceTrack.h>
6#include <nw/snd/snd_InstancePool.h>
20 virtual SequenceTrack*
AllocTrack(SequenceSoundPlayer* player);
24 unsigned long Create(
void* buffer,
unsigned long size);
Definition snd_InstancePool.h:31
Definition snd_MmlParser.h:11
Definition snd_MmlSequenceTrackAllocator.h:13
void SetMmlParser(MmlParser *parser)
Definition snd_MmlSequenceTrackAllocator.h:18
virtual SequenceTrack * AllocTrack(SequenceSoundPlayer *player)
MmlSequenceTrackAllocator(MmlParser *parser)
Definition snd_MmlSequenceTrackAllocator.h:17
unsigned long Create(void *buffer, unsigned long size)
virtual void FreeTrack(SequenceTrack *track)
MmlParser * GetMmlParser()
Definition snd_MmlSequenceTrackAllocator.h:19
virtual int GetAllocatableTrackCount() const
Definition snd_MmlSequenceTrackAllocator.h:22
InstancePool< MmlSequenceTrack > MmlSequenceTrackPool
Definition snd_MmlSequenceTrackAllocator.h:14
MmlParser * m_pParser
Definition snd_MmlSequenceTrackAllocator.h:28
MmlSequenceTrackPool m_TrackPool
Definition snd_MmlSequenceTrackAllocator.h:29
Definition snd_SequenceTrackAllocator.h:12
Definition snd_BasicSound.h:136
Definition snd_BasicSound.cpp:3
Definition snd_BasicSound.cpp:3