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nw::snd::internal::StreamSound Member List

This is the complete list of members for nw::snd::internal::StreamSound, including all inherited members.

_e8nw::snd::internal::BasicSoundprivate
ApplyCommonParam(OutputParam &param)nw::snd::internal::BasicSoundprivate
AttachExternalSoundPlayer(ExternalSoundPlayer *extPlayer)nw::snd::internal::BasicSound
AttachPlayerHeap(PlayerHeap *pHeap)nw::snd::internal::BasicSound
AttachSoundActor(SoundActor *actor)nw::snd::internal::BasicSound
AttachSoundPlayer(SoundPlayer *player)nw::snd::internal::BasicSound
BasicSound()nw::snd::internal::BasicSound
CalcCurrentPlayerPriority() constnw::snd::internal::BasicSoundinline
ClearAmbientArgAllocatorCallback()nw::snd::internal::BasicSoundinline
ClearAmbientArgUpdateCallback()nw::snd::internal::BasicSoundinline
ClearAmbientParamUpdateCallback()nw::snd::internal::BasicSoundinline
ClearIsFinalizedForCannotAllocatedResourceFlag()nw::snd::internal::BasicSoundprivate
DetachExternalSoundPlayer(ExternalSoundPlayer *extPlayer)nw::snd::internal::BasicSound
DetachGeneralHandle()nw::snd::internal::BasicSound
DetachPlayerHeap(PlayerHeap *pHeap)nw::snd::internal::BasicSound
DetachSoundActor(SoundActor *actor)nw::snd::internal::BasicSound
DetachSoundPlayer(SoundPlayer *player)nw::snd::internal::BasicSound
DetachTempGeneralHandle()nw::snd::internal::BasicSound
DetachTempSpecialHandle()=0nw::snd::internal::BasicSoundpure virtual
FadeIn(int frames)nw::snd::internal::BasicSound
Finalize()nw::snd::internal::BasicSoundvirtual
GetAmbientParam() constnw::snd::internal::BasicSoundinline
GetAmbientPriority(const AmbientInfo &ambientInfo, u32 soundId)nw::snd::internal::BasicSoundstatic
GetBasicSoundPlayerHandle()=0nw::snd::internal::BasicSoundprotectedpure virtual
GetId() constnw::snd::internal::BasicSoundinline
GetInitialVolume() constnw::snd::internal::BasicSound
GetOutputLine() constnw::snd::internal::BasicSound
GetOutputVolume(OutputDevice device) constnw::snd::internal::BasicSound
GetPan() constnw::snd::internal::BasicSound
GetPauseState() constnw::snd::internal::BasicSoundinline
GetPitch() constnw::snd::internal::BasicSound
GetPlayerHeap()nw::snd::internal::BasicSoundinline
GetPlayerPriority() constnw::snd::internal::BasicSoundinline
GetPriority(int *priority, int *ambientPriority) constnw::snd::internal::BasicSound
GetRemoteOutVolume(u32 remoteIndex) constnw::snd::internal::BasicSound
GetSoundPlayer()nw::snd::internal::BasicSoundinline
GetSoundPlayer() constnw::snd::internal::BasicSoundinline
GetUserParam()nw::snd::internal::BasicSoundinline
GetVolume() constnw::snd::internal::BasicSound
Initialize()nw::snd::internal::BasicSoundvirtual
INVALID_IDnw::snd::internal::BasicSoundstatic
IsAttachedGeneralHandle()nw::snd::internal::BasicSound
IsAttachedTempGeneralHandle()nw::snd::internal::BasicSound
IsAttachedTempSpecialHandle()=0nw::snd::internal::BasicSoundpure virtual
IsPause() constnw::snd::internal::BasicSound
IsPlayerAvailable() constnw::snd::internal::BasicSoundinlineprotected
IsPrepared() const =0nw::snd::internal::BasicSoundpure virtual
IsStarted() constnw::snd::internal::BasicSoundinline
m_ActorParamnw::snd::internal::BasicSoundprivate
m_AmbientInfonw::snd::internal::BasicSoundprivate
m_AmbientParamnw::snd::internal::BasicSoundprivate
m_AutoStopCounternw::snd::internal::BasicSoundprivate
m_AutoStopFlagnw::snd::internal::BasicSoundprivate
m_BiquadFilterTypenw::snd::internal::BasicSoundprivate
m_BiquadFilterValuenw::snd::internal::BasicSoundprivate
m_CommonParamnw::snd::internal::BasicSoundprivate
m_ExtSoundPlayerPlayLinknw::snd::internal::BasicSound
m_FadeOutFlagnw::snd::internal::BasicSoundprivate
m_FadeVolumenw::snd::internal::BasicSoundprivate
m_Idnw::snd::internal::BasicSoundprivate
m_InitializeFlagnw::snd::internal::BasicSoundprivate
m_InitVolumenw::snd::internal::BasicSoundprivate
m_LpfFreqnw::snd::internal::BasicSoundprivate
m_OutputLineFlagnw::snd::internal::BasicSoundprivate
m_OutputParamnw::snd::internal::BasicSoundprivate
m_PauseFadeVolumenw::snd::internal::BasicSoundprivate
m_PauseStatenw::snd::internal::BasicSoundprivate
m_pExtSoundPlayernw::snd::internal::BasicSoundprivate
m_pGeneralHandlenw::snd::internal::BasicSoundprivate
m_Pitchnw::snd::internal::BasicSoundprivate
m_PlayerAvailableFlagnw::snd::internal::BasicSoundprivate
m_PlayerStatenw::snd::internal::BasicSoundprivate
m_pPlayerHeapnw::snd::internal::BasicSoundprivate
m_Prioritynw::snd::internal::BasicSoundprivate
m_PriorityLinknw::snd::internal::BasicSound
m_pSoundActornw::snd::internal::BasicSoundprivate
m_pSoundPlayernw::snd::internal::BasicSoundprivate
m_pTempGeneralHandlenw::snd::internal::BasicSoundprivate
m_pUserParamnw::snd::internal::BasicSoundprivate
m_RemoteParamnw::snd::internal::BasicSoundprivate
m_SoundPlayerPlayLinknw::snd::internal::BasicSound
m_SoundPlayerPriorityLinknw::snd::internal::BasicSound
m_StartedFlagnw::snd::internal::BasicSoundprivate
m_StartFlagnw::snd::internal::BasicSoundprivate
m_UnPauseFlagnw::snd::internal::BasicSoundprivate
m_UpdateCounternw::snd::internal::BasicSoundprivate
m_UserParamSizenw::snd::internal::BasicSoundprivate
OnUpdate()nw::snd::internal::BasicSoundinlineprotectedvirtual
OnUpdatePlayerPriority()nw::snd::internal::BasicSoundinlineprotectedvirtual
Pause(bool flag, int fadeFrames)nw::snd::internal::BasicSound
PAUSE_STATE_NORMAL enum valuenw::snd::internal::BasicSound
PAUSE_STATE_PAUSED enum valuenw::snd::internal::BasicSound
PAUSE_STATE_PAUSING enum valuenw::snd::internal::BasicSound
PAUSE_STATE_UNPAUSING enum valuenw::snd::internal::BasicSound
PauseState enum namenw::snd::internal::BasicSound
PLAYER_STATE_INIT enum valuenw::snd::internal::BasicSound
PLAYER_STATE_PLAY enum valuenw::snd::internal::BasicSound
PLAYER_STATE_STOP enum valuenw::snd::internal::BasicSound
PlayerState enum namenw::snd::internal::BasicSound
PRIORITY_MAXnw::snd::internal::BasicSoundstatic
PRIORITY_MINnw::snd::internal::BasicSoundstatic
ResetOutputLine()nw::snd::internal::BasicSound
SetAmbientInfo(const AmbientInfo &info)nw::snd::internal::BasicSound
SetAutoStopCounter(int frames)nw::snd::internal::BasicSound
SetFrontBypass(bool isFrontBypass)nw::snd::internal::BasicSound
SetId(u32 id)nw::snd::internal::BasicSound
SetInitialVolume(f32 volume)nw::snd::internal::BasicSound
SetOutputLine(u32 lineFlag)nw::snd::internal::BasicSound
SetOutputVolume(OutputDevice device, f32 volume)nw::snd::internal::BasicSound
SetPan(f32 pan)nw::snd::internal::BasicSound
SetPanCurve(PanCurve curve)nw::snd::internal::BasicSound
SetPanMode(PanMode mode)nw::snd::internal::BasicSound
SetPitch(f32 pitch)nw::snd::internal::BasicSound
SetPriority(int priority, int ambientPriority)nw::snd::internal::BasicSound
SetRemoteFilter(u8 filter)nw::snd::internal::BasicSound
SetRemoteOutVolume(u32 remoteIndex, f32 volume)nw::snd::internal::BasicSound
SetUserParamBuffer(void *buffer, size_t size)nw::snd::internal::BasicSoundinline
SetVoiceRendererType(VoiceRendererType mode)nw::snd::internal::BasicSound
SetVolume(f32 volume, int frames=0)nw::snd::internal::BasicSound
StartPrepared()nw::snd::internal::BasicSound
Stop(int fadeFrames)nw::snd::internal::BasicSound
Update()nw::snd::internal::BasicSound
UpdateMoveValue()nw::snd::internal::BasicSoundprotectedvirtual
UpdateParam()nw::snd::internal::BasicSoundprotectedvirtual
~BasicSound()nw::snd::internal::BasicSoundinlinevirtual