NW4F G3d
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g3d_config.h
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1#ifndef NW_G3D_CONFIG_H_
2#define NW_G3D_CONFIG_H_
3
4#if !defined(NW_DEBUG) && !defined(NW_DEVELOP) && !defined(NW_RELEASE)
5#error "Build target is not defined."
6#endif
7
8#include <cstddef>
9#include <cstdlib>
10#include <new>
11
12#define NW_G3D_CONFIG_USE_STATIC 1
13
14#define NW_G3D_PERF_ENABLE 1
15#define NW_G3D_PERF_LEVEL 0
16
17#define NW_G3D_FORCE_PPC_SYNC 0
18
19#define NW_G3D_MAX_SHADER_KEY 32
20
21#include <nw/g3d/g3d_defs.h>
22
23#include <sdk_ver.h>
24#include <cafe/gx2.h>
25
26#include <nw/g3d/g3d_assert.h>
27
28#endif // NW_G3D_CONFIG_H_