1#ifndef FFLI_COMPRESS_UTIL_H_
2#define FFLI_COMPRESS_UTIL_H_
4#include <nn/ffl/types.h>
u32 FFLiCalculateUnitTextureResolution(u32 dimension, u32 mipLevel)
Definition FFLiCompressUtil.cpp:11
void FFLiSetupColorBufferForBC1(GX2ColorBuffer *pColorBuffer, GX2Texture *pTexture, u32 mipLevel)
Definition FFLiCompressUtil.cpp:23
void FFLiSetupColorBufferForBC3(GX2ColorBuffer *pColorBuffer, GX2Texture *pTexture, u32 mipLevel)
Definition FFLiCompressUtil.cpp:18